Applying a Performer’s Physical Gestures to Sound Synthesis in Real-Time

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“Motivation and strategies for affecting electronic music through physical gestures are presented and discussed. Examples of such usage in practise are reported, and the results and future possibilities are discussed.”

In Proceedings of Australian Computer Music Conference 2006
Medi(t)ations: computers, music and intermedia. ISSN: 1448-7780
Adelaide, Australia, July 11-13 2006.

My main areas of research is advanced music composition, real-time music technology and music cognition. I am particularly interested in the relationship between core emotions and score notation and performance features, as well as novel methods for generative real-time performance that are founded in non-expert music cognition.

Some years ago I was involved in the Nordic SUM project – Systematic Understanding of Music – and a large part of the project concerned the implementation into computer code of concepts from probabilistic melody generation for real-time performance.

This work has since found its way into several commercial releases and is today a constant presence in my live laptop performances, either in duo or small group formats with a variety of instrumentalists or as a solo performer.